#include <iostream>
using namespace std;

struct Type
{
  int var1;
  int var2;
};

Type * fun(int tmp1, int tmp2){
    Type * t = new Type();
    t->var1 = tmp1;
    t->var2 = tmp2;
    return t;
}

int main()
{
    Type *p = fun(5, 6);
    return 0;
}
